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This page covers facts and in-depth game usage of the characters, Fog, Chat, & Race. For a comprehensive reference list of in-game commands, see Command List: Fog, Chat, & Race.
ChatFogRas

Chat (Left) using Kochihan, Race (Top) using Souryuu Zankouken, and Fog (Bottom) using Rage Laser.

Fog, Chat, & Race are protagonist characters from Tales of Eternia. Fog (フォッグ Foggu) is the leader of a resistance group named "Shileska". Chat (チャット Chatto) is the pilot of the ship "Van Elitia". Race (レイス Reisu) is a senior knight who is in the guise of a travelling merchant. All of them, together with Rid Hershel, helped saved the world from the evil machinations of Shizel and Nereid.

In ACS, All three characters work together in battle but only one of them can be present on the field so they would call a character and switch with him/her if the incoming character would use one of their artes. Fog uses his craymel cannon to shoot elemental attacks from a long distance. Chat has a bag filled with pirate tools and excels in mid-range and anti-air combat. Race uses his Saint Rapier and is a specialist in close range battles. All three characters work together to off-set their weaknesses, with each character possesing different stats. Fog has the worse movements stats but is the strongest of the three. Chat is the weakest but has a somewhat average flexibility. Race is the fastest and his power is somewhat an average of the two.

Fog, Chat, and Race are all-round characters and are surprisingly not difficult to use.

Character FactsEdit

  • They all share 460 HP.
    Chat Stealing

    Chat stealing an Orange Gummi from Rid Hershel.

  • Each of them has only one victory pose.
  • "Fog, Chat, & Race" are one of the two playable characters in ACS who fight as a team.
  • Chat is one of the four characters in ACS that can steal items from enemies.

General Tips & UsageEdit

  • Each character has different parameters as enumerated below:
    • Fog has the worst move speed, jump height and dash length but has good attack power.
    • Chat has a good jump height, an average movespeed and dash length and weak attack power.
    • Race has a good movespeed and forward dash length, an average jump height and attack power, and a weak backward dash length.
    • All of them have average defense against Guard Break.
  • Fog, Chat & Race have different elemental defense attributes.
    • Fog receives 20% less damage on all kinds of attacks regardless of their element.
    • Chat receives damage normally at 100% regardless of their element.
    • Race receives 40% more damage on all kinds of attacks regardless of their element.
  • Movement skills differ for each character but all of them can perform the basic movements skills available to most ACS characters.
    • Fog cannot perform a Double Jump, High Jump, Back Step and Backward Leap.
      • Instead of a backstep, Fog can run backwards when ←← is pressed.
      • Fog's Forward Leap is fast and has a good range.
    • Chat cannot perform a Double Jump, High Jump and Backward Leap.
      • Chat's jump height is equal to Race's Double Jump.
      • Chat's Forward Leap has good range.
    • Race cannot perform a High Jump and Backward Leap.
      • Race's Forward Leap is the worst of the three.
  • Fog, Chat & Race all have three basic ground attacks (A, B & C).
    • Fog's C melee attack disables enemies.
    • Chat's C melee attack slightly tosses the enemy in mid-air.
  • Fog, Chat & Race all have one basic aerial attacks (A/B/C).
    • Chat's basic aerial attack is long ranged.
  • Pressing D would allow you to manually switch between Fog, Chat and Race in this respective order.
  • During Overlimit Lv2, all of Fog, Chat & Race's artes, except for Mystic Artes, have increased attack power.
  • Their chain order consist of:
    • Melee > Any non-Mystic x3 > Mystic
    • Normally, you cannot use the same arte in successive order (but there are some exceptions to this).
    • During Overlimit Lv1, the chain order changes to:
      • Melee > Any non-Mystic x5 > Mystic
      • If there was a previous combo which is linked to Overlimit Lv1, you can only chain 3 additional non-Mystic Artes instead of 5 for that specific combo only.
    • During Overlimit Lv2, the chain order changes to:
      • Melee > Any non-Mystic x10 > Mystic
      • If there was a previous combo which is linked to Overlimit Lv2, you can only chain 7 additional non-Mystic Artes instead of 10 for that specific combo only.

ShortcutsEdit

Command Ground
F Overlimit Lv1
← F -
→ F -
↑ F Fog: Dark Eraser
↓ F Overlimit Lv2

Fog's ArtesEdit

  • Burning Force
    ACS Fog Chat Race Arte Exhibition (v.501:53

    ACS Fog Chat Race Arte Exhibition (v.5.505b) COMPLETE

    Fog's/ Chat's/ Race's Arte Exhibition by Kratos1991.

    • Fires a ball of flame towards the opponent.
    • Press A to make the fire ball explode before reaching the target.
    • Fire Elemental.
    • TTS is Slow if used first and Average if chained from other artes. TTL is Short.
  • Air Blade
    • Fires a giant ball of wind towards the opponent.
    • Pressing ↑ or ↓ will cause the ball to turn up or down. The earlier you press it, the steeper the turn will be.
    • Wind Elemental.
    • There's a slight delay after using this arte.
    • TTS is Slow if used first and Average if chained from other artes. TTL is Short.
  • Aqua Spiral
    • Fires an arrow of water pressure towards the opponent.
    • Slightly heals Fog's HP during Overlimit.
    • Water Elemental.
    • TTS is Slow if used first and Average if chained from other artes. TTL is Average.
  • Rage Laser
    • Unleashes a mid-range electric laser towards the opponent.
    • Pressing ← or → will slightly move where the laser hits.
    • Wind Elemental.
    • TTS is Slow if used first and Average if chained from other artes. TTL is Average.
  • Dark Eraser (Dark Laser)
    • Unleashes a mid-range ball of darkness to attack nearby enemies.
    • Pressing E repeatedly would make Fog move closer to the enemy.
    • Costs TP.
    • Disables enemies.
    • Dark Elemental.
    • TTS is Average if used first and Fast if chained from other artes. TTL is Non-existent.

Chat's ArtesEdit

  • Pikohan (Pow Hammer)
    • Throws a red toy hammer upward.
    • Primary anti-air arte.
    • Hold ← to throw hammer closer to Chat.
    • Two hammers are thrown during Overlimit Lv1 status.
    • Three hammers are thrown during Overlimit Lv2 status.
    • There's a slight delay after using this arte.
    • TTS is Average. TTL is Short.
  • Robber Item (Rover Tool)
    • Chat uses one of her pirate tools to hook the enemy closer to her, attacks the enemy and steals an item from them.
    • Refer to the Item Steal Guide below for more information.
    • Moderate knockback effect.
    • There's a slight delay after using this arte.
    • TTS is Fast. TTL is Average.
  • Poihan (Toss Hammer)
    • Throws a green toy hammer upward and creates a patch of poison upon hit.
    • The poisoned area slowly delpletes an enemy's HP without incurring any additional hit counters.
    • Hold ← to throw hammer closer to Chat.
    • Two hammers are thrown during Overlimit Lv1 status.
    • Three hammers are thrown during Overlimit Lv2 status.
    • There's a moderate delay after using this arte.
    • TTS is Average. TTL is Short.
  • Kochihan (Ice Hammer)
    • Throws a blue toy hammer upward.
    • Has a chance of freezing (Confirmed status ailment) an enemy's movement for a few seconds.
    • Hold ← to throw hammer closer to Chat.
    • Two hammers are thrown during Overlimit Lv1 status.
    • Three hammers are thrown during Overlimit Lv2 status.
    • There's a slight delay after using this arte.
    • Water Elemental.
    • TTS is Average. TTL is Short normally and Long if the enemy is frozen.
  • Paraly Ball (Para Ball)
    • Chat throws a yellow ball on the ground. If the opponent steps on the ball, the ball will bounce at them, hitting them with lightning up to three times.
    • Moderate delay after use.
    • Costs TP.
    • Wind Elemental.
    • TTS is Slow. TTL is Short.

Race's ArtesEdit

  • Akisazame (Neo Swarm)
    • Countless multiple thrusts followed by an upward jump slash.
    • TTS is Fast. TTL is Average.
  • Fuuraijinken (Super Lightning Blade)
    • A swift wind thrust followed by a lightning strike.
    • Disables enemies upon hit.
    • Wind Elemental.
    • TTS is Fast. TTL is Very Short.
  • Souryuu Rengazan (Dragon Swarm)
    • A combination of lunging slashes finished by an upward jump slash.
    • Allow Race to move closer to the enemy and push them to a wall.
    • Can be used in mid-air but doing so reduces the number of hits by 1.
    • Can be used in succession.
    • TTS is Fast. TTL is Average.
  • Souryuu Zankouken (Dragon Flash)
    • A light-speed lunge followed be a retreating slide whilst invisibly slashing the enemy.
    • Costs TP.
    • TTS is Fast. TTL is Short.

Mystic ArtesEdit

  • Eternal Throw (Eternal Hammer)
    • Chat rummages through her bag for a bit, then begins throwing an infinite amount of hammers to the background of an angry sea, stopping only when she runs out of TP. Costs all TP. Theoretically infinite hits.
    • Has a moderate delay after using this arte.
    • TTS is Slow. TTL is Non-existent.
  • Kyokkouheki (Aurora Wall)
    • Race surrounds himself with a wall of yellow light, then jumps upwards for a final blow. Costs TP and sends the opponent flying a short distance away.
    • Race is invincible during the animation.
    • TTS is Very Fast. TTL is Non-existent.
  • Kyokkouken (Aurora Sword)
    • Used by mashing E before the finishing blow of Kyokkouheki.
    • The screen turns blue as Race rapidly slices the opponent. Sends the opponent flying away.
    • Disables enemies.
    • TTS is Instant. TTL is Non-existent.
  • Elemental Master
    • Fog fires four small spheres of light forward, then laughs as the ground he's on floats up. He then fires a massive laser that hits the entire screen in front of him.
    • Must be in Overlimit to use.
    • If used while near the enemy and the enemy is against a wall, you can continue the combo by using Overlimit or Rover Tool if the combo doesn't exceed 45 (?) hits.
    • TTS is Slow. TTL is Very Short.

Item Steal GuideEdit

The Robber Item arte allows Chat to steal items from enemies. Items stolen are determined at random and are classified as either Gummies or Accessories.

GummiesEdit

  • Gummies are round objects that have always been healing items in the Tales series. They have different effects based on their color/flavors.
  • Chat can steal the following Gummies from enemies:
    • Red (Apple) Gummies slightly restores HP.
    • Orange Gummies slightly increases TP.
    • Sky blue (Miracle) Gummies moderately increases TP.
    • Yellow (effect of Melange yet color of Lemon/Pineapple) Gummies slightly restores HP and increases TP.

AccessoriesEdit

  • Accessories are items that give specific effects and is indicated by an icon on top of Fog, Chat & Race's HP gauge.
  • Only one accessory can be equipped at a time. Stealing a new accessory replaces the old one.
  • All equippable accessories expire after a short period of time.

Icon

Item Name

Effect

Remark

Chat Item 1

Mind Brace

Increases the attack power of Fog’s artes

-

Chat Item 2

Force Ring

Reduce Damage Taken

Original Effect: Reduce Damage from Physical attacks by 10%

Chat Item 3

Pico’s Revenge

Randomly hurls Pikohan (Pow Hammers) at the enemy while taking damage

Hurl chance is unknown but happens frequently

Chat Item 4

Kagitekou

Purple balls are thrown for every basic melee attack done

This item was an exclusive armlet for Suzu Fujibayashi

Chat Item 5

Bulletproof Bracelet

Prevents Guard Break

-

Chat Item 6

?

Unknown Effects

Item Name Unknown

Advanced Tips & CombosEdit

Battle StrategyEdit

Here are some tips on how to use this character in battle:

  • When you use Fog, it's best to spam Air Blade and Aqua Spiral, with the two goals of either building up enough TP to use Elemental Master or forcing the opponent to get closer.
  • Chat's sole use is to counter enemy approaches. If they come from the air, use Pikohan or one of its variants and follow it up with another blast from Fog. If they come on the ground, use Robber Item. Speaking of Robber Item, the move can be canceled mid-animation into another Arte, so try to switch to Race for a follow-up.
  • As noted, Race should be switched to as soon as Chat stops the opponent's approach with a Robber Item. His limited movelist, however, basically forces him into using either Souryuu Rengazan with a Souryuu Zankouken follow up, or a Akisazame with a Fuurajinken follow up. Your main goal with Race is to use Kyokkouken to blow the enemy away, allowing you to switch back to Fog and restart.

General Use CombosEdit

Wall Push/Steal ComboEdit

  • Melee Attack X2 > Akisazame > Souryuu Rengazan > Robber Item/Souryuu Rengazan
  • Quick Input Version:
  • A > A > →←→B > ↓←→B > ↓←D/↓←→B
    • Notes:
      • A simple combo used to push an enemy against a wall or steal an item.
      • Has good synergy with the Wall Combo since Chat will be out after the combo if the steal version is used.
      • Use Robber Item on the 6th hit of Souryuu Rengazan or use the 2nd Souryuu Rengazan just as the 7th hit lands on the first one.
      • Use the 2nd Souryuu Rengazan if you want to corner an enemy against a wall and use the steal combo if you want to switch to Chat so you can use the Short Range Wall Combo.
  • Contributed by Minarie 16:49, June 24, 2011 (UTC)

Simple Knockback ComboEdit

  • Melee Attack X2 > Akisazame > Fuuraijinken > Souryuu Rengazan > Kyokkouheki
  • Quick Input Version:
  • A > A > →←→B > ↓←→C > ↓←→B > ↓↓E
    • Requirements and Notes:
      • TP for Kyokkouheki.
      • A simple knockback combo.
      • You must use Fuuraijinken as soon as Race lands on the ground after using Akisazame.
  • Contributed by Minarie 16:49, June 24, 2011 (UTC)

Long Range + Heal ComboEdit

  • Overlimit Lv2 > ( Aqua Spiral > Burning Force )X5
  • Quick Input Version:
  • ↓F > ↓→C > ↓→A > ↓→C > ↓→A > ↓→C > ↓→A > ↓→C > ↓→A > ↓→C > ↓→A
  • 30 Hits. Damage is about 2/5 of Kakashi Scarecrow's HP (500).
    • Requirements and Notes:
      • Overlimit Bar must be set at Lv2.
      • You can connect Aqua Spiral and Burning Force together but it requires timing, press the command simultaneously with the first hit of both artes.
      • Since Fog is in Overlimit status, Aqua Spiral will heal his HP for every time it is used.
  • Contributed by Minarie 16:49, June 24, 2011 (UTC)

Wall Combo Edit

  • Melee Attack X3 > Pikohan > Melee Attack X3 > Pikohan > Melee Attack A > Melee Attack C > Pikohan > Melee Attack X3 > [Note 1] > Akisazame > Fuuraijinken [Note 2] > Souryuu Rengazan [Note 3] > Kyokkouheki > Kyokkouken
  • Quick Input Version:
  • A > A > A > ↓←A > A > A > A > ↓←A > A > C > ↓←A > A > A > A > [Note 1] > →←→B > ↓←→C > ↓←→B > ↓↓E > E
  • 50 Hits (No Kochihans were used). Damage is about 70% of Kakashi Scarecrow's HP (500).
    • Requirements:
      • Chat must be on the battle field.
      • Enemy is against a wall.
      • TP for Mystic Artes.
    • Notes:
      • Note 1: You can insert a combo here that is based on luck using Chat's Kochihan. Kochihan will hit the enemy twice and has a good chance to freeze the enemy. Ignore this part if you don't want to risk it.
      • Note 2: Timing here is necessary, use Fuuraijinken as soon as Race lands on the ground after using Akisazame.
      • Note 3: Use Souryuu Rengazan as soon as possible to connect the combo together. You can opt to use Overlimit after Souryuu Rengazan to extend the combo but this is up to you.
  • Team Fog's basic wall combo. Pretty strong and can be extended further by using Overlimit.
  • Try using the Wall Push/Steal Combo to set up for this combo.
  • Contributed by Minarie 05:13, June 24, 2011 (UTC)

Simple Damage ComboEdit

  • Fog/Race 3 Hit Melee (AAA) > Aqua Spiral > Akisazame > Souryuu Rengazan > OVL2 > 3 Hit Melee (AAA) > Aqua Spiral > Akisazame > Souryuu Rengazan > Kyokkouheki > Kyokkouken
  • 66 Hits, 369/363 total damage.
    • Accomplishing this combo with the Fog leader is not worth the extra 6 damage, as the TTL after the last hit is almost Non-existent, and it requires a start against the wall.
    • TTL after Aqua Spiral is short, be quick!
    • This combo does not require a wall to begin, however, you must be against the wall when you OVL in order to continue past it.
  • Try using the Wall Push/Steal Combo to set up for this combo.

Highest Damage ComboEdit

  • Melee Attack X3 > Pikohan > Melee Attack X3 > Pikohan > Melee Attack A > Melee Attack C > Pikohan > Melee Attack X3 > (Fuuraijinken [Note 1] > Souryuu Rengazan > Kochihan [Note 2] > Melee Attack X3) > Akisazame > Fuuraijinken [Note 1] > Souryuu Rengazan > Overlimit Lv2 > Melee Attack X3 > Akisazame > Fuuraijinken [Note 1] > Souryuu Rengazan > Robber Item [Note 3] > Rage Laser > Souryuu Rengazan [Note 4] > Souryuu Rengazan > Kyokkouheki > Kyokkouken
  • Quick Input Version:
  • A > A > A > ↓←A > A > A > A > ↓←A > A > C > ↓←A > A > A > A > (↓←→C >↓←→B > ↓←C > →←→B > A > A > A) > →←→B > ↓←→C > ↓←→B > ↓↓F > A > A > A > →←→B > ↓←→C > ↓←→B > ↓←D > ↓→D > ↓←→B > ↓←→B > ↓↓E > E
  • 106 Hits. Damage instantly kills Kakashi Scarecrow (HP 500).
  • Parts of the combo encased in open and close parenthesis "()" depends on chance and may be omitted if desired.
    • Requirements:
      • Chat must be on the battle field.
        Tales of ACS v500:46

        Tales of ACS v5.503 Fog, Chat & Race Instant Kill Combo (106 Hits)

        Fog, Chat & Race's highest damage combo at 106 hits.

      • Enemy is against a wall.
      • TP for Mystic Artes.
      • Overlimit Gauge set at Lv2.
    • Notes:
      • Note 1: If Akisazame was followed previously by this arte, make sure to enter the command for Fuuraijinken when Race lands on the ground. Connecting this arte to Souryuu Rengazan requires timing and fast command input.
      • Note 2: Kochihan has a chance to freeze an enemy's movement for a second. The combo will fail if the enemy isn't frozen so this part of the combo heavily relies on chance. Omit the part of the combo encased in open and close parenthesis if you don't want to rely on chance.
      • Note 3: Use Robber Item on the 6th hit of Souryuu Rengazan.
      • Note 4: Connect the 2nd Souryuu Rengazan just as Race hits the enemy with the 7th hit of the 1st Souryuu Rengazan.
  • Fog, Chat & Race's strongest combo.
  • Try using the Wall Push/Steal Combo to set up for this combo.
  • The combo can actually get to 107 hits if the last hit of Souryuu Rengazan is connected without invalidating the combo.
  • Contributed by: Minarie 16:49, June 24, 2011 (UTC)

Story ModeEdit

Fog, Chat, & Race have a total of 5 Story Modes, ranging from Easy to Unknown. Note that all modes including and preceding Hard feature opponents that come in "Rounds", meaning that the field, positions, and statistics (HP and otherwise) will reset once an opponent is defeated. Modes after Hard feature opponents that come one after another, meaning that the fields, positions, and statistics of your character will not reset once an opponent has been defeated. However, A portion of your HP is refunded whenever an opponent is defeated in Mania Mode. Although the direction is not listed in-game, Unknown mode can be accessed by pressing E or F in the character selection screen.

EasyEdit

Regal Bryan
Suzu Fujibayashi
Lyris Aileron
Synch as Enemy; Chloe Valens as Ally

NormalEdit

Guy Cecil
Mary Agent
Shing Meteoryte
Dhaos (2 Rounds)

HardEdit

Presea Combatir
Eugene Gallardo
Rid Hershel
Shizel (2 Rounds)
Nereid (Only upon defeat of Shizel with a 2-0 record)

ManiaEdit

Gelda Nebilim
Dhaos (Upon defeat of Gelda Nebilim)
Hugo Gilchrist (Upon defeat of Dhaos)
Shizel (Upon defeat of Hugo Gilchrist)

UnknownEdit

Hugo Gilchrist
Dhaos (Upon defeat of Hugo Gilchrist)
Barbatos Goetia (Upon defeat of Dhaos)
Barbatos Goetia (Upon defeat of Barbatos Goetia)
Gelda Nebilim (Upon defeat of Barbatos Goetia)

Cut-InsEdit

In ACS, Fog, Chat, & Race have one cut-in.

  1. Tales of Eternia

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